Re: Omega Point theory and time quanta

From: Stathis Papaioannou <>
Date: Sun, 01 Aug 2004 22:32:49 +1000

I thought that quantum theory (in all its flavours and interpretations)
*does* imply that reality is"digital". For example, if light is quantised,
then the light reflected from a real object will produce a pixelated image,
albeit far more finely grained than the image on any computer screen. The
Bekenstein Bound sets an upper limit to the amount of information that can
be contained in a given volume, or a lower limit to how finely grained an
object or its representation can be. Everything is digital; analogue is an

Stathis Papaioannou

>From: "Norman Samish" <>
>To: <>
>Subject: Re: Omega Point theory and time quanta
>Date: Sat, 31 Jul 2004 22:22:01 -0700
>Perhaps mathematics, which is digital, is incapable of precise simulation
>reality, which is not digital.
>Norman Samish
>----- Original Message -----
>From: "Stathis Papaioannou" <>
>To: <>
>Sent: Saturday, July 31, 2004 9:36 PM
>Subject: Omega Point theory and time quanta
>There has been some discussion in recent posts about Tipler's Omega Point
>theory, which postulates that an infinite amount of subjective time can be
>squeezed into the last few moments of a collapsing universe. This is
>straightforward mathematically using infinite series, but if time is
>quantised, it would not work in reality; and it seems to be widely accepted
>that time is indeed quantised. Is there a way around this difficulty?
>Stathis Papaioannou

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Received on Sun Aug 01 2004 - 08:43:48 PDT

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