Re: An idea to resolve the 1st Person/3rd person division mystery - Coarse graining is the answer!?

From: Brent Meeker <meekerdb.domain.name.hidden>
Date: Tue, 08 May 2007 11:13:31 -0700

marc.geddes.domain.name.hidden wrote:
>
>
> On May 8, 6:03 pm, "Stathis Papaioannou" <stath....domain.name.hidden> wrote:
>
>> Yes, but the theory is our idea of that "partial match" and is a human
>> construct. As a human idea, the theory is something separate. But the
>> objective reality of nature (whatever it is) is not something separate to
>> the objective reality of nature. Maybe we are quibbling about words, but it
>> is in the spirit of Occam's Razor to have the minimum number of entities
>> possible.
>>
>> --
>> Stathis Papaioannou
>
> No! The theory is not the *idea* of the partial match. The theory
> (the parts which are correct) *is identical* to to the match.

But how do you know any part is correct. Thermodynamics is a very good theory, I use the thermodynamics of gases often and I get very good answers - but I know it's not exact because it's neglecting the finite number of molecules involved and approximating them as a continuum. And in fact for hypersonic flows I have to start taking the molecules into account. And *really* I know the molecules are made up of atoms and so there is dissocation at high temperatures and I need to make corrections for that and...so on.

Brent Meeker

>The
> distinction between map and territory is dissolving. Again, you need
> to keep your eye on the ball and think computer science and
> information here. The theory *is information*. The reality is
> *information*. Therefore, *for the particular parts of the theory
> which are correct* , those parts of the theory (the abstracted
> information content) *are identical* to the reality. Reality is
> information....theory is information...and at the intersection (where
> the two over-lap and at the right level of abstraction) it's
> *identical* information.
>
> Think of it another way. OOP (Object Oriented Programming) draws no
> distinction between an objective 'object' and an abstracted 'class'.
> You can create abstract classes (which correspond to for instance
> abstract ideas) but these classes ARE THEMSELVES OBJECTS. Think about
> it.

They are themselves objects only in the conceptual world of the program.

Brent Meeker

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Received on Tue May 08 2007 - 14:13:44 PDT

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